WIP Ensenada Tormenta

Discussion in 'Land' started by crimsonskull, Aug 7, 2013.

  1. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    how woould i go about doing this in 3ds max. also note this has not happened with the other truck.
    --- Post updated ---
    just discovered the mod support forum. i'll post it there.
     
  2. The Shotty

    The Shotty
    Expand Collapse

    Joined:
    Mar 15, 2014
    Messages:
    1,506
  3. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    wut
     
  4. Soldier_BLG18

    Soldier_BLG18
    Expand Collapse

    Joined:
    Dec 15, 2015
    Messages:
    133
  5. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    non
     
  6. AdamK_199

    AdamK_199
    Expand Collapse

    Joined:
    Jun 27, 2016
    Messages:
    14
    Bump. Is this dead again?
     
  7. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    no
     
  8. frostmaster21

    frostmaster21
    Expand Collapse

    Joined:
    Jan 5, 2014
    Messages:
    63
    if I understand correctly highlight everything as if it were one object and set the position to 0,0,0. sort of the easiest way to explain, you may have misunderstood :p
     
  9. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    i got it thanks
     
  10. kllf70

    kllf70
    Expand Collapse

    Joined:
    Sep 9, 2014
    Messages:
    37
    Deaded?
     
  11. Logank1109

    Logank1109
    Expand Collapse

    Joined:
    May 11, 2016
    Messages:
    200
    probably.
     
  12. bajacrazy32

    bajacrazy32
    Expand Collapse

    Joined:
    Feb 1, 2015
    Messages:
    15
    Doubt it
     
  13. Soldier_BLG18

    Soldier_BLG18
    Expand Collapse

    Joined:
    Dec 15, 2015
    Messages:
    133
    rest in peice i guess /:
     
  14. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    no it is not dead.
     
  15. Soldier_BLG18

    Soldier_BLG18
    Expand Collapse

    Joined:
    Dec 15, 2015
    Messages:
    133
    mate it has been 3 years and still not dead?

    i hope it will release very soon ):
     
  16. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    937
    Then when is it released :O
     
  17. Logank1109

    Logank1109
    Expand Collapse

    Joined:
    May 11, 2016
    Messages:
    200
    I'm not very good with jbeam but if you need help just ask, I'll try to help.
     
  18. MKPanther

    MKPanther
    Expand Collapse

    Joined:
    Jul 26, 2016
    Messages:
    364
    KEEP IT UP! BEAMNG NEED THIS!
     
  19. crimsonskull

    crimsonskull
    Expand Collapse

    Joined:
    Jan 1, 2013
    Messages:
    246
    i don't know. i mean i could release it tomorrow but idk if ya'll really want this.
    i am still working out a few stretching mesh bugs but i dont wanna release this then have everyone hate me later on.
    but when i do release i am releasing the ensenada tormenta and the paninforina.
     
    • Like Like x 4
  20. MKPanther

    MKPanther
    Expand Collapse

    Joined:
    Jul 26, 2016
    Messages:
    364
    wait.......you finish it?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice