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Some say this might be gran coupe
For the sedan it's probably simply an edge split issue right ?
More probably looks like it's just mirrored on x axis because that is how i model unibody in blender
edit: or idk actually
So You need to add another thing to the dev process: rollover
Another thing to add to the car: third brakelight.
Mmm the facelift liftback looks sexy
I tried fixing underside for 2 hours without success. In fact not only underside but a large part of unibody is fked up, need to figure out a way to transfer part of uv map to my uv map of liftback but this might be impossible (or atleast i don't know how to do it), this will stay like that for now and i hope it's not a big problem, just don't look under car (there may be scary monsters there) edit: 3rd brake light will be added
Finn is busy with other things so i think we won't be seeing full liftback facelift compatibility anytime soon
Milendur updated ETK 800 Liftback with a new update entry:
Read the rest of this update entry...
Maybe you can make a coupe version, a convertible version, and an extended version
I won't make coupe, convertible or lwb. Maybe a friend wants to do it though, we will see
It is too difficult for me
I am still having the window reflections, I deleted the mod multiple times and reloading the game and I still have it. Is the problem on my side?
BeamNG userfolder - 0.24 (or latest) - temp - vehicles - delete etk800 folder
I did this and I still have the issue. Is there any possibility it's something else?
Only other possibility is file conflict/duplicate. I cleared cache, downloaded latest version form repo, installed and it works for me.
Sorry for being stupid but how do I clear the cache?
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nvm I found out
Basically deleting that etk800 folder should clean all cache for ETK 800. You can also try clearing cache 2nd way: double click BeamNG in steam withot launching - support tools - clear cache - standard cache cleaning
Thanks for the help