Whereas the wet concrete in the Automation test track where you can drift in circles feels realistic, the traction of wet asphalt in the etk driver Center is just off. I know that it is supposed to be very slippery on the wet parts where you can see that special gray layer on it to simulate aquaplaning or maybe even snow conditions but the parts where the gray material isn’t, so just asphalt, is just as slippery. There is one big wet asphalt area near the spawnpoint ”West” where you can spin your wheels in 7th gear in a straight line with the 500 hp etk 800 which is absurd. Cornering and braking is also impossible, you can’t pull more than around 0.7g when braking which makes you car slide for ages. You could argue that there is a very think layer of water but there is nothing which could actively pump water on that area and it is relatively steep so the water wouldn’t stay there. I would love to see the traction of the asphalt areas to be adjusted as they are in no way realistic as they are right now