WIP Beta released ETK I-Series 2300 Expansion

Discussion in 'Mods and Skins' started by Erich Mohrmann, Jun 18, 2025 at 12:48 PM.

  1. Erich Mohrmann

    Erich Mohrmann
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    Joined:
    Dec 23, 2015
    Messages:
    9
    This is a discussion thread for the I-Series 2300 expansion mod.

    More info and a download link:
    https://www.beamng.com/resources/etk-i-series-2300-expansion.34883/

    Feel free to share your criticisms and ideas here.


    screenshot_2025-06-18_13-45-54.png

    --- Post updated ---
    I also released a compatiblity patch for the new 0.36 game version with a few other minor tweaks.
    Here are the patchnotes.

    v0.2 changelog 18.06.2025:
    • Fixed 20 Valve gauge textures that 0.36 broke (the updated I-Series PBR gauges look much better now)
    • Updated all the other textures to 0.36 quality
    • Updated all the config thumbnails to 0.36 quality
    • Changed the 2300tix 20 Valve config default color name from "Solar Yellow" to "Taxi Yellow" (devs changed the paint name)
    • Changed the 2300tix Rally config default color #2 name from "Solar Yellow" to "Taxi Yellow" (devs changed the paint name)
    • Changed the 2300i 20 Valve config default color name from "Deep Blum" to "Burgundy" (devs removed deep blum)
    • Changed the 2300ix config default color from "Forest Green" to "Royal Blue" (devs removed forest green)
    • Changed the 2300ix 20 Valve config default color from "Shale Green" to "Shadow Blue" (since there's less green variety then i felt like this metallic blue fits it better)
    • Changed the 2300tix config default color from "Shale Green" to "Royal Green" (since there's more blue variety then i felt like green is better utilized here)
    • Removed trunk logo from 2300tix 20 Valve Sport (missed this from the initial release, the old logo was barely visible from under the decklid wing)
    • Changed up the hubcap textures, they look cheaper now as they should.
    • Increased the strength of heavy duty internals
    • Changed "Rear Trim Flat Plastic" part name to "Rear Licenseplate Trim" (Something i forgot to change when i was still playing around with the concept)
    • Added idleRpm variable to Sport and Race ECUs. Now the idle RPM can be adjusted
    • Changed around the minimum redline rpm for Race ECU from 8000 to 7500
    • Reworked the Group A Rally config setup, the default I-Series setup was way too weird. Now it should take bumps better, bounce less and rotate better while braking, accelerating and off throttle.
    Thanks to the update, the rear trim textures are more uniform with the rest of the taillights now. The front windshield seems to break really easily after the update but this seems like an I-Series issue itself, not the mod.
     
    • Like Like x 2
  2. Icendox

    Icendox
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    Oct 25, 2021
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    28
    thank you for updating the thumbnails too, it's the type of little details i keep getting triggered by :)
     
    • Agree Agree x 1
  3. Achim_Mentzel

    Achim_Mentzel
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    Yesterday
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    1
    Hi Erich

    First, thank you for the pretty fast update.
    Now regarding my question for having the 2.3 i5 for the 800 too:
    You said you have no plans to do so, because there's no Audi equivalent in RL and that's right.
    But I'd love to change your mind... :D Hear me out: how many of us always wished/dreamed of that Audi kept the i5 alive in the A4 models?
    How great would it be to, at least, have some sort of chance for experiencing that in Beam?
    The I-series and the 800 are my personal favorite cars in the game and I can't be the only one convinced that the 800 needs the greatest sound this planet ever heard too, the sound of an i5... please, think about it. :)
     
  4. Erich Mohrmann

    Erich Mohrmann
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    Joined:
    Dec 23, 2015
    Messages:
    9
    I'll think about it, but first i've got a ton of stuff i want to add to this mod and i have a few others in the works currently.
     
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