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Discussion in 'Land' started by Dark Krieger, Aug 29, 2021.
but if u delete the common folder it delete also the v12 engine for etk800/k
The folder that saves the textures is like a cache, you also need to clean it.
No it's not how it works... It doesn't save any textures bruh, it just creates samples for modders to use in material editor, but if you don't edit the sample it just keeps the default one in that folder... YOU AS A MODDER ARE SUPPOSED TO DELETE IT ON YOUR END.
the glass on the inside is still black after removing the common folder
Delete the folder 0.24/vehicles/common/etk
Thinking what driving mode is better for ETK S-Series "Drift" or "2WD"? You can choose from these two driving modes.
Hmmmmm I think "drift" mode occurs more in cars not as top as the S-Series, like the ETK 800 or K-Series, while "2WD" sounds more suited for the big-sedan S-Series
Then I leave the 2WD driving mode.
DId you also post this updated file on the thread's initial post?
Yes, but not right away.
are this a small issue?
The V12 with Ultra Heavy Duty internals needs to be more stronger, it cant take more boost than stock
Sound was pretty cool... But 922hp and 1200nm of torque was a bit exaggerated lol. It's doing 0-100kmh in 2s and without the ECU limiter it hit 433kmh of top speed. Somewhat unrealistic. I preferred in the 700hp range.
no light and no glass
Remove the "temp" and "vehicles" file in 0.24, remember to check for conflicting mods and take out saved configurations in "vehicles" if needed.
Another small update in which I corrected the engine curves and in maximum configurations there is now no lightning fast and unrealistic acceleration.