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Experimental version controls are broken

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Sethioz, Sep 18, 2014.

  1. Sethioz

    Sethioz
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    Joined:
    Mar 10, 2014
    Messages:
    45
    Hi. i just downloaded the experimental version on steam and found that controls are broken.
    When i press "Y" or "B" to zoom in/out, then it switches the button constantly on, meaning it keeps on zooming in or out, depending on which button i press last.
    before this update, it was working fine, each time i pressed the button it zoomed in/out only a tiny bit, like it should, now its impossible to use zoom, because it gets stuck on permanent zoom in or out.
    Also i have to quit into menu to get out of this zooming bug, it keeps on zooming until i quit out of level. what the heck is going on?

    another thing i noticed is indicators. D-pad is now assigned to do 2 things at once, who's bright idea was that?
    D-pad LEFT - switch vehicle AND use left indicator
    D-pad RIGHT - enable/disable physics AND use right indicator
    D-pad DOWN - reset car AND use hazard lights

    how am i suppose to play with all those double buttons? like seriously ... are you guys even testing what you doing? please stop screwing with the controls.

    additionally with previous update, you guys messed up the slow / fast motion. it is no longer possible to do fast motion and I had to re-write the controls for slow-motion because old version was no longer working. you changed some idiotic quote system in controls. i mean .. what possible reason you have for that? it does not optimize anything, it didnt make anything better.
    Only thing it did .. is messed up everybody's controls who had them set already.

    anyway, how do i fix this zoom in/out bug?
     
  2. messerschmitt1

    messerschmitt1
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    Joined:
    Aug 23, 2013
    Messages:
    49
    Press 9 or 3 on the numpad.
     
  3. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,960
    Double buttons, cannot duplicate here. Working absolutely fine for me, they are not enabling or disabling physics and not switching vehicles, they are just doing the indicators.
    By reading the experimentals announcement which lists it as a known bug. The input system is being entirely reworked. Use buttons 3 & 9 on the number pad to fix it.
    Its experimentals. They have absolutely zero guarantee of quality. Don't like that, don't use them, as simple as that....
     
  4. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Can't replicate here. You probably have a custom inputmap somewhere in the My Documents\BeamNG.drive\cache folder that's being read at the same time as the default one.

    No, we just crap it out and don't care if it works or not. :rolleyes: You opted into the unstable experimental branch.
     
  5. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,685
    Wow. I have no words
     
    #5 Dummiesman, Sep 19, 2014
    Last edited by a moderator: Sep 19, 2014
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