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Fastest Vanilla Car in the Game

Discussion in 'General Discussion' started by ExoticXT, Jun 7, 2017.

  1. ExoticXT

    ExoticXT
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    Joined:
    Mar 11, 2017
    Messages:
    2
    Hello everyone!
    So i have seen the "Top Speed" Measurement on the BeamNG cars under the Performance tab.
    But i thought to myself, hey, my car has gone faster on a flat surface.
    So i placed 4 of the fastest cars with their Fastest version on a grid map.
    The Cars were the:
    Hirochi Sunburst
    Hirochi SBR4
    ETK-K Series
    and Civetta Bolide.

    I used the Dualshock 4 and the Car with the Camera on it was the Hirochi SBR4 because when it broke 200 mph it tilted left.
    So before i plugged in the DS4 i taped down the the right trigger, tabbed to all 4 cars so the throttle was down on all of them, and unpaused BeamNG.drive
    When the SBR4 broke 200mph i tilted the joystick right and put a shortened toothpick there to hold it.
    I let the game have the cars go full throtttle in a straight line for 2 hours.

    When i came back i recorded the Top Speeds and did some calculations.

    and here is what i came out with:

    Hirochi SBR4: 214mph (5.7% Faster than BeamNG Measured.)
    ETK-K Series: 202mph (3% Faster than BeamNG Measured)
    Civetta Bolide: 189mph (Exactly The Same as BeamNG Measured)
    Hirochi Sunburst: 177mph (4.4% Faster than BeamNG Measured)

    So I made this a thread so everyone can post the top speeds on their Vanilla BeamNG cars to see how fast they can make them go.
    They can be modified.
     
  2. rocksim

    rocksim
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    Joined:
    Nov 10, 2014
    Messages:
    373
    The Bolide used to be quite a bit faster. I got it upwards of 200 a few updates ago. The config you use matters, too. Don't use anything with a spoiler or diffuser.
     
  3. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,856
    Hey if your wondering I am the guy who does the Performance tables on the BeamNG wiki and the data is within the game file information and I suspect its the Air Speed reading you are using sometimes Airspeed can be vastly different to the game file information
     
  4. ExoticXT

    ExoticXT
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    Joined:
    Mar 11, 2017
    Messages:
    2
    Racing Configurations were used on the Endless Grid Map
     
  5. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,856
    Yeah sometimes cars can exceed their rated speed what I use is game file information, I prefer no one edit the performance tables because each one takes me between 5 minutes to edit to add information in or 5 hours to rebuild from scratch from vandalism I have seen, but yeah some cars are faster than what they state but I go by game file information so it stays intact
     
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