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Discussion in 'General Discussion' started by Goliith, Aug 10, 2013.
231.32 MPH airspeed in a stock Civetta Bolide 390 GTR Stripped
A lot in a marshal
Fastest with JBeam changes was about 470 mph in a d15. I don't think I could replicate that though.
Got 502 mph in the covet or d15 can't recall but I have a screenshot on my pc. Not sure if jbeam changes or not.. I changed the hp and gear ratios. That's all
Actually a video would be even better. When I reach about a 150 mph most the time a tree seems to find me. I see above that people are driving on wide open flat roads. How about how fast and far you can get on a real track, then post video.
I have got to 215MPH in the 4 Wheel Pigeon with a Bolide engine Jbeamed into it. It took about 30 seconds to achieve it.
in my bolide mod I have a better transmission for the 390GTR bolide and on the Nurburgring straight [backwards] achieved around 305-310 km/h
[STOCK 390GTR 3.9L Engine With no Spoiler]
Best I've been able to manage was 202 MPH in the Bolide 390GTR. The car is INCREDIBLY twitchy at that speed. (Actually it's incredibly twitchy at ANY speed) It's a challenge just keeping it straight.
Then again all I have is an X360 controller. I want a wheel but that costs money.
I don't think it would be wise for me to do any high speed stuff since all I have is an Xbox controller and since there's no input smoothing or anything like that it gets hard to turn slightly at higher speeds.
157mph down the tube in Insane Testing with a 4WD Bruckell Moonhawk with 500bhp. It's fast and I love it. But it's not too fast. It doesn't wheel spin when launching but it powerslides... What a good balance.
Oh...there's a "highspeed"-thread...
I wanted to know how the wheel behaviour is at (very) high speeds. And here is the result:
1429 kph / 888 mph ...and the wheel goes boooom
Car is a tweaked Pickup with just the wheels, engine, transmission and metal-frame.
with the controller sensitivity I use I can just about reach 205mph in the 390GTR but I slowed time down to 70% because of just how twitchy my inputs were I did that so my input was less jerky and would have spun the car out...
Did 210mph in a GTR at full speed physics on a worn xbox 360 controller.... The bolide at speed is pretty stable now, not that twitchy at all?
I've done about 300 in the H45. Negative gravity then positive gravity
the hcube can go just under 2000 mph but its not really a vehicle
Um..... 200 MPH in the 390 GTR.
Mmm i reached match 1.8 with the dsc x18 airplanes falling from high altitude with the engine working :3
1.800 Kph with the rocket D-15... at 1.820 or so my tires exploded
And you get crashed or you may to stop ?
I've modified the drag pickups engine and i got it to do 548 mph, when you take the cab and bed off the frame and make it rear wheel drive sport rims/suspension it got up to 943 mph, it crashes my game when you drive it into a wall at that speed
What level is that? Looks like an alternate version of endless tunnel