WIP First rail yard map!

Discussion in 'Terrains, Levels, Maps' started by Masuo, Jul 21, 2021.

  1. Masuo

    Masuo
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    Hi, it's me again!
    I've been working on something recently:




    To make the map a bit easier to use, all switches are placed as one prop (I placed them using this generator) and will be controlled from one place. Also, to make the simulation run more smoothly, only most necessary elements (point blades) are placed as vehicles, not the whole switches.

    If you have some suggestions, please share them here :)
    Stay tuned for more updates soon!
     
    #1 Masuo, Jul 21, 2021
    Last edited: Oct 16, 2021 at 2:44 PM
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  2. Masuo

    Masuo
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    *destructible platforms*
    first and last 10 segments of each platform are fully destructible
     
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  3. OldCarsRule57

    OldCarsRule57
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    Wow this is really cool!
     
  4. Andryusha

    Andryusha
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    Awesome!
     
  5. Masuo

    Masuo
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    Working and destructible semaphores! Visual meshes and textures are based on Pitek's work (with his consent ofc)


    (ignore theese red point blades)



    About 400 beams per semaphore for now and i'll probably reduce this number over time
     
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  6. OldCarsRule57

    OldCarsRule57
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    Great job!
     
  7. Masuo

    Masuo
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    Completely rebuilt all tracks and switches (with radius = 300 instead of 150 or whatever it was before) and added theese tiny dwarf semaphores!
     
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  8. OldCarsRule57

    OldCarsRule57
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    Oh wow, you keep doing a great job!
     
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