Well this is embarrassing. I attempted to create a mod for the sunburst, and whenever it is an "active mod" it makes all sunbursts invisible/nonexistent when spawned. When this happens my fps look good and I can look around just fine, so I doubt it's lag. + I put my mod in the Documents>BeamNG.drive>mods + It is in a .zip file in this fasion: new_sunburst.zip>vehicles>sunburst>(.jbeam files) I have three .jbeam files there: - the first is for a custom engine - the second is for a custom turbo - the third is for a custom transmission (none of which are working) As I said it only affects sunbursts when it is active. I'm not sure if this is a common problem or not, but could it be conflicting with other files (possibly each other)?
When I modded the coupe 200bx jbeam(Just switched the wheel cam to the left side of the car instead of the right) I had this problem. The car wouldn't list correctly and was invisible when spawned. The way I fixed it is by just simply restarting the game. After that everything loaded fine. I would be cool if BeamNG added another camera option which is the left side wheel camera. I don't like it being on the right side because I'm used to driving on the left side. Especially after playing RoR. It's kinda weird to be driving a car with the steering wheel on the left side, but the wheel cam is on the right.