Unsolved Flowgraph questions: Hit cones and Reverse gear

Discussion in 'Mod Support' started by Gunslinger711, May 2, 2025 at 9:54 PM.

  1. Gunslinger711

    Gunslinger711
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    Joined:
    Mar 4, 2025
    Messages:
    16
    I'm working on a rock crawling flowgraph mission and I have two questions hopefully someone can help me with.

    1) How would I detect when the player has put their car in reverse? Ideally it would detect them shifting into reverse and the car moving backwards (that 2nd part I think I have figured out) but right now I'm looking something involving gears as one of my checks for if player drives backwards.

    2) How would I detect when a player has bumped into/knocked over a physics object like a cone? I'm not sure if it would be something that tracks the movement/position of the physics object vs damage to the object because I'm sure if just nudging the cone with your car would actually register as damage.

    Any help is appreciated.
     
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