Hello! I like to experiment with engine sounds in BeamNG but have never succeeded in creating engine sounds of my own using the FMOD format. I tried to make a mod that changed the sound of the covet but it failed miserably in that the car didn't make any engine sound at all. This has occurred many times before but this time, I was convinced that my sounds would work. I went back and checked the jbeam files and sfxblend files and couldn't find any major issues that would hinder the mod from working. I will leave the zip file at the bottom of the page if anybody wants to try and fix it for me. If you do manage to fix it then post the zip back to me whenever is convenient. Cheers!
RED = Wrong Green = Right In your engine folder the name of the sfx covet_engine.sfxBlend2D.json needs to be the same as the folder name in engines folder CJ2_I4_Engine it needs to be the same covet_engine or reversed (sfxblend2d would be changed to CJ2_I4_Engine in the reversed order) you also have this in you .sfxblend2d.json file which is wrong { "header" : { "version" : 1 }, "eventName" : "event:>Engine>default", "samples" : [ [ ["art/sound/engine/CJ2_I4_Engine/800.wav", 1000], ["art/sound/engine/CJ2_I4_Engine/2700.wav", 2700], ["art/sound/engine/CJ2_I4_Engine/3300.wav", 3300], ["art/sound/engine/CJ2_I4_Engine/4100.wav", 4100], ["art/sound/engine/CJ2_I4_Engine/4850.wav", 4850] <---- Correct no comma at last line ] , [ ["art/sound/engine/CJ2_I4_Engine/800_P.wav", 1000], ["art/sound/engine/CJ2_I4_Engine/2700_P.wav", 2700], ["art/sound/engine/CJ2_I4_Engine/3300_P.wav", 3300] <---- needs a comma ["art/sound/engine/CJ2_I4_Engine/4100_P.wav", 4100] <---- needs a comma ["art/sound/engine/CJ2_I4_Engine/4850_P.wav", 4850] <---- Correct no comma at last line ] [ } SO IT SHOULD LOOK LIKE THIS { "header" : { "version" : 1 }, "eventName" : "event:>Engine>default", "samples" : [ [ ["art/sound/engine/CJ2_I4_Engine/800.wav", 1000], ["art/sound/engine/CJ2_I4_Engine/2700.wav", 2700], ["art/sound/engine/CJ2_I4_Engine/3300.wav", 3300], ["art/sound/engine/CJ2_I4_Engine/4100.wav", 4100], ["art/sound/engine/CJ2_I4_Engine/4850.wav", 4850] ] , [ ["art/sound/engine/CJ2_I4_Engine/800_P.wav", 1000], ["art/sound/engine/CJ2_I4_Engine/2700_P.wav", 2700], ["art/sound/engine/CJ2_I4_Engine/3300_P.wav", 3300], ["art/sound/engine/CJ2_I4_Engine/4100_P.wav", 4100], ["art/sound/engine/CJ2_I4_Engine/4850_P.wav", 4850] ] [ } The green highlighted path is where it searches for the sounds which in this instance is correct if you change the .sfxblend file name to CJ2_I4_Engine as well. Hope this helps.
Thank you SOOOOOOOOOO much! I've been waiting around for a reply from this for ages and i am glad that you replied. I knew there were mistakes but I didn't think they would be that obvious... Umm... Okay, since I posted the .zip above I had made some changes to the mod and it still doesn't work. If the one that you have is working, please can I have that .zip.
Okay then, I wouldn't want you to feel like my slave because I am so bad at BeamNG mod making though. I will post the .zip later today when I have chance. Thanks for helping! --- Post updated --- Here is the other .zip.
{ "header" : { "version" : 1 }, "eventName" : "event:>Engine>default", "samples" : [ [ ["art/sound/engine/CJ2_Engine/850.ogg", 1900], ["art/sound/engine/CJ2_Engine/2000.ogg", 2000], ["art/sound/engine/CJ2_Engine/3810.ogg", 5000], ["art/sound/engine/CJ2_Engine/5760.ogg", 5760], <----- Take this comma out last line never gets a comma ] , [ ["art/sound/engine/CJ2_Engine/850_P.ogg", 1900], ["art/sound/engine/CJ2_Engine/2000_P.ogg", 2000], ["art/sound/engine/CJ2_Engine/4000_P.ogg", 5000], ["art/sound/engine/CJ2_Engine/5760_P.flac", 5760], <----- Take this comma out last line never gets a comma also change flac to ogg ] ] }
That seemed to work! Thanks. I am working on sounds for the sunburst no but they don't work either. I am using the sounds from the previous version of my covet sounds up above and tried everything that you advised me to do and they still don't work.