Released Gavril Vertex NA2- a mod with 24 months put into it 3.4 Rework

Completely reworked. The most customizable vehicle in the game! 101 configs and 1300 parts to choose

  1. Inn0centJok3r

    Inn0centJok3r
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    Definitely
     
  2. carlover6x6

    carlover6x6
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    I also have over 100 of them active, and I have A LOT of big ones. :p
     
  3. Zoqibo

    Zoqibo
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    Hi... I'm wrote review on you Vertex NA2 export from automation, and I saw you said that automation have ton of polygons, well tell me why it looks so low poly with those front quarter panels that are looking like squares, and thing that i didn't mention: Low quality textures, and again, automation problems, low quality textures, idk what is resolution of textures, but they are looking quite bad, actually and taillights are bad also, so it will be good if you will answer this one too :D
    --- Post updated ---
    I'm talking about this
    about those damaged doors(that shouldn't be damaged)
    and about damaged rear end with bad bumper, quarter panel and trunk(and that shouldn't be damaged again)
     

    Attached Files:

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  4. Inn0centJok3r

    Inn0centJok3r
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    Well the body itself is pretty reasonable when it comes to how detailed it is. What makes it high poly are fixtures. Anything that is not the main body shape is a fixture and those usefully go pretty hefty on poly count. The taillights also Are from automation and I’m unsure how to really go about the textures- I tried some things but I have no clue how to work with materials cs really
    The new system is so much better... maybe I’ll just convert the texture to the json material format...-
    The model also looks pretty rough because just I worked on it... I don’t have much modeling experience really, so sorry If it doesn’t look well ^^‘
    I might address that in the future maybe.. not sure though because I still have so many ideas and other projects to work on
     
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  5. carlover6x6

    carlover6x6
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    It's most likely a glitch on ur end Mine takes a bit to load but spawns perfectly fine.:p
     
  6. QWERTYHUB

    QWERTYHUB
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    So is this just a Gavril vertex with a few logos changed and the windows blacked out?
     
  7. Inn0centJok3r

    Inn0centJok3r
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    Its the car that the Vertex came from. The Vertex is a rebadge of this here. The windows are not blacked out either
     
  8. carlover6x6

    carlover6x6
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    It started as automation car then was modded to be a "finished car".
     
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  9. QWERTYHUB

    QWERTYHUB
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    so it has a driver camera?
     
  10. DaddelZeit

    DaddelZeit
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    It has everything a normal car has.
    Exept even more.
     
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  11. carlover6x6

    carlover6x6
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    Yes its super cool it has a working radio too, and ambient lights.
    --- Post updated ---

    Being an automation player I don't think it has a whole lot of polygons.
     
  12. Inn0centJok3r

    Inn0centJok3r
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    Just read through the description. You'll see what it all has as I displayed 98% of the features and easter eggs there
     
  13. Slugfest

    Slugfest
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    Only 98%???

    --- Post updated ---
    I'm joking, I love this mod :)
     
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  14. Gavin V

    Gavin V
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    is the jbeam based of of the sunburst because i see parts from it??
     
  15. Inn0centJok3r

    Inn0centJok3r
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    The body is a mix of sunburst and automation, the body panels are on edited sunburst jbeam
     
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  16. Gavin V

    Gavin V
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  17. Can cars fly?

    Can cars fly?
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    Hi there! I have been using the Vertex for a while, but suddenly the car won't shift up if I hold the clutch. Is something wrong with my game? Do I need to clear cache? I can't be the only one seeing this.
     
  18. Deleted member 352208

    Deleted member 352208
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    What gearbox mode do you use, arcade gearbox? Do you use steering wheel or keyboard or controller?
     
  19. Szymon2007

    Szymon2007
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    uhh, on arcade gearbox try to NOT press the clutch while shifting
     
  20. Alex Cet YouTube

    Alex Cet YouTube
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    Come on the hatchback version
     
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