Solved Forest editing problem

Discussion in 'Mod Support' started by TheBlackWoodpecker, Apr 23, 2018.

  1. TheBlackWoodpecker

    TheBlackWoodpecker
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    Joined:
    Dec 10, 2017
    Messages:
    52
    I tried to delete all forest elements from my map. This can't be done because the original forest resets every time I reload the map.

    Then I tried to delete the whole "TheForest" but when i created a new one, all trees are there at their original places.

    I used "industrial" as a base. This is its forest.
    hmmm.jpg
     
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  2. thomatoes50

    thomatoes50
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    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    you have to delete those file :
    • levels\Industrial\Industrial.forest.json
    • levels\Industrial\forest\
    You need to check your mod folder but also Documents\BeamNG.drive\levels\Industrial\........

    I use industrial as a folder name but you must use your map name
     
  3. TheBlackWoodpecker

    TheBlackWoodpecker
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    Joined:
    Dec 10, 2017
    Messages:
    52
    Thanks! I don't have this forest problem anymore. :)

    But...
    I'm having this same problem with Industrial's original static objects floating around. (lol)
    I guess I have to delete the file that contains info about the static objects?
    I have progress made so how can i separate the objects that i want to save and what i want to delete?

    Which all files can be deleted without problems?
     
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