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Frequent Game Crash

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by DemonWit, Feb 10, 2016.

  1. DemonWit

    DemonWit
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    Joined:
    Aug 30, 2013
    Messages:
    8
    When I play Beam NG, it crashes rather frequently. When the crash happens, the game freezes for a few seconds, and then the screen goes black. I get a windows message (that pops up in the lower right) saying that the display driver has stopped responding.

    I checked the crash log files, and the initial error is this:

    1045.98447|E|GFXD3D11Device::_ErrorHandle|D3D11 ERROR: D3D11 Error #887a0005.
    Failed to allocate vertex buffer

    Before I continue, I should probably disclose that my computer is a not an optimal gaming machine. Its an older Dell laptop with an Intel Core i5-3210M and Integrated Graphics....yes...I know...Integrated Graphics...oh and I'm running Windows 7.

    I have been able to play Beam NG since it was initially released. This crash started occurring sometime after the steam version was released (version 4?).

    My main question is, can change something in my graphics settings or anywhere that might prevent this crash?

    Thanks
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    The integrated graphics is your issue.
    It's way below the minimum specifications.

    You are probably hitting the limit of your hardware.
    Try to run the game at a lower quality settings and in 32bit mode (You have to manually launch it from 'Steam/Steamapps/Common/BeamNG.Drive/Bin32')
     
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