Wait,It Works? So you didn't even check if your mod worked? --- Post updated --- It does look a bit like my old neighbourhood. After a heavy dose of LSD, that is.
PL: U mnie też tak samo, tylko drzewa i duży kwadrat z napisem NO TEXTURE. EN: I also do the same, only trees and a large square with the inscription NO TEXTURE.
I've done the info side of things, even though you didn't ask me to Just move these to files into the levels/Droga 1024 x 1024 folder. --- Post updated --- Also, there seems to be no terrain file. You can (hopefully) find it here: BeamNG.drive\levels\Droga 1024x1024 It should be something like "terrain.ter" or "theterrain.ter". --- Post updated --- Have you found the terrain file? If yes, then move it into the mod file to the levels/Droga 1024 x 1024 folder.
The fact that the new version is password protected makes the map unplayable for me. I mean, how is the game going to load the map? It can't, because it doesn't have the password!
Small Changes On The Map: Added Little Easter Egg And Added Big WIP Things On The Map Like On Russian Roads Map (There Is No Picture Of Easter Egg Because Easter Eggs Are To Find Them) .
My PMs don't seem to be coming across well. Could somebody translate the following into Polish and tag the OP please? "When I gave you the factory entrance building, it included the model and a material file. This worked well, but when I gave you the factory building, it included both models and a newer, bigger material file. I double-checked your mod's material files a few weeks ago, and it seems that you're using the old version of the material file, so it only contains the materials for the entrance building, not some of the newer ones for the factory building. You'll need to replace the original material file with the newer one, and your buildings should show up with the correct materials. I also noticed that I assigned the wrong material to a few parts of the factory building, so I'll be sending you a new copy in a few days. "Additionally, both the entrance and factory have an extra concrete foundation beneath them. I meant this to be sunk into the ground, to prevent the building from looking like it's floating, but you have the foundation nearly entirely visible. This is why the doors and other features are sitting 2-4 meters above the ground: you need to move the doors down to ground level."
Panie AndrzejSerafin... chciałbym pomóc, ale na razie... na mapie nie ma terenu, to jestem w stanie naprawić. Niestety w folderze mapy nie ma też plików z budynkami, z tego co patrzę, wiec nie mogę nawet podjąć próby fixowania.