1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.30 Bug Reporting thread
    Solutions and more information may already be available.

G27, shift lights and Beam.NG

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Nascal, Dec 16, 2017.

  1. Nascal

    Nascal
    Expand Collapse

    Joined:
    Apr 29, 2016
    Messages:
    70
    Basically, my G27 has shift lights and I remember them actually working in Beam.NG a few updates back.
    I'm just curious to ask as to why are they not supported in newer updates? I don't remember seeing anything wrong with their function in the game...
    I also searched the forums a little and found no threads about it, either.
    I know that there's support for OutGauge, but that's not the same thing (I think).

    (Before anyone asks, yes, the lights work mechanically, tested in Assetto Corsa.)
     
  2. NistingurA

    NistingurA
    Expand Collapse

    Joined:
    Nov 22, 2013
    Messages:
    2,092
    I asked this once as well and they are removed because they were brocken or conflicting with something, cant remember.
     
  3. stenyak

    stenyak
    Expand Collapse
    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,900
    Yes, enabling LED lights would break the steering wheel behaviour (random feedback forces, etc). It has been disabled since we were unable to determine a fix for many months and was becoming a development time sink leading nowhere.
     
    • Informative Informative x 3
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice