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Game runs fast, UI runs slow.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by NaxNir, Oct 4, 2014.

  1. NaxNir

    NaxNir
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    Joined:
    Jan 28, 2014
    Messages:
    618
    My game (the simulation, driving) runs at maybe 23-28 FPS and the main menu runs at maybe 250-300 FPS (used Bandicam) but the UI (speedometer, tacho, menu for adding cars, etc.) runs maybe 0.5 FPS (the speedometer, etc. updates every 8 seconds and it's impossibe to move around the UI because it's so laggy). I would like it to be running as smooth as the game (I'm using version 0.3.6.3).
     
    #1 NaxNir, Oct 4, 2014
    Last edited: Oct 4, 2014
  2. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    Its a known bug all over the experimental feedback thread
     
  3. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,696
    When people post these threads with the pissed off icon. Because they opted in to experimental (aka. unfinished and bound to have bugs) versions, then complain. Just, no.
     
  4. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    The Experimental version is unsupported as we are actively working on it and changing things. Please report bugs in there: http://redmine.beamng.com/projects/beamng-drive or BeamNG-Experimental-Branch-Feedback-Thread
     
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