WIP Beta released Garfield Heights 0.74

A custom suburban map.

  1. BryceSTP

    BryceSTP
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    Joined:
    Apr 20, 2020
    Messages:
    105
    It was like that before, For the buildings.
     
    • Agree Agree x 1
  2. Occam's Razer

    Occam's Razer
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    Joined:
    Aug 7, 2013
    Messages:
    956
    I've seen screenshots from a couple of people who are having some odd non-missing material errors that show up all white, but there is a lot to the map that is just not yet finished. If you see untextured buildings in the more or less complete districts (the ones with single-family homes), there's something wrong. But the duplex and shop-filled Square District is still filled with a bunch of placeholders and unrefined assets, and only a handful of driveways and walkways throughout the map are actually in place.

    ***Since this is the start of a new page, I'd like to remind everyone to please check the Overview tab if you have recently downloaded the new version and are confronted with material/texture errors. There will be some basic diagnostic steps that will almost certainly fix the issue for you. Only post here about errors if these steps do not fix the issue.***
     
    • Agree Agree x 3
  3. Kenichi Koay

    Kenichi Koay
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    Joined:
    Apr 4, 2020
    Messages:
    18
    Is it true? I haven't play with the map for a while.
     
  4. ¸.•*¨) V I R U S(¸.•´

    Joined:
    Aug 16, 2018
    Messages:
    2
    IF ANYONE HAS THE TEXTURE PROBLEMS THIS IS WHAT I DID.
    GO TO DOCUMENTS THEN CLICK BEAMNG DRIVE FOLDER AND CLICK LEVELS. DELETE THE GARFIELD HEIGHTS FOLDER. CLEAR THE CACHE AND THEN PUT THE MOD INTO THE MODS FOLDER!
     
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  5. gsk11740

    gsk11740
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    Joined:
    Sep 24, 2019
    Messages:
    79
    Never mind.
     
    #465 gsk11740, May 24, 2020
    Last edited: May 29, 2020
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