So many good mods are gonna be finished this year like the Vendetta by @Driv3r1142, the Brutus B1 by @Sithhy™, and the Gavril D-Series Nascar truck by @matty1080! I hope all is good with all of these mods in development and their creators with the work their putting in for our community. All are Bacon Approved!
I'm sure you know exactly what you're doing, but in case the engine jBeam wasn't finalized yet, I found a nice HP and Torque graph for the 305 Small block V8 (the stock engine found in the C3's). The red line is the 305 and the lower of the two lines is HP while the highest of the two is Torque (in ft-lbs). Just thought I'd post this here (Sample torque curve jBeam based off of graph and approximations from out-of-range data) Code: "enginetorque":[ ["rpm", "torque"] //Torque curve [0, 0], [500, 150], [1000, 230], [1500, 302], [2000, 355], [2600, 400], [3000, 427], [3500, 454], [4000, 447], [4500, 420], [5000, 374], [5500, 234], [6000, 122] ],
Alright, Thank you, this will work nicely for the Small Block I think. I may or may not use it, since everything's tuned and working, but I will atleast check it out.
Not really, being patient and waiting for skins, and helping get someone elses mod in game too. It's practically done, just needs a couple things, but I could possibly see a release for this sometime in the near future.
I've got a graph of the refined approximations (also shows Horsepower ) https://www.desmos.com/calculator/ux1ky2o5rk EDIT: Link updated to auto-function horsepower calculations.