Ghost187 submitted a new resource: Ghost's Parkade - two-levels of concrete Read more about this resource...
Not much, though to be honest, almost every map that uses a ton of static objects or meshes as the core of it lag me a bit. GTX 1070, settings on max.
I can't say for sure really, as for I haven't tried to run BeamNG on a low end laptop :/ Well actually I tried once but I was getting burned using the computer so I had to shut it down
Ghost187 updated Ghost's Parkade with a new update entry: texture fix Read the rest of this update entry...
its a general bug with pointlights in this game... unfortunately havent found a fix yet. --- Post updated --- can you tell me? havent had that problem and im not sure what could have caused it.
looks awesome, but could you remade a parkade from "Driver 1" game intro? i want to remake that intro, or at least see that someon do that =)
I can imagine it is, when reflections is on, I can see a shiny glare in the floor, which makes it looks cool.
decided to redo the park markings on the floor, add reverb and lighten up the place a little... update after weekend.