WIP Beta released Ghost's Parkade 1.2

two-levels of concrete

  1. Ghost187

    Ghost187
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    Ghost187 submitted a new resource:

    Ghost's Parkade - two-levels of concrete

    Read more about this resource...
     
  2. Flippi 284

    Flippi 284
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  3. Driv3r1142

    Driv3r1142
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    Not much, though to be honest, almost every map that uses a ton of static objects or meshes as the core of it lag me a bit.


    GTX 1070, settings on max.
     
    • Informative Informative x 1
  4. Flippi 284

    Flippi 284
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    How would a HP envy laptop with low settings do?
     
  5. Driv3r1142

    Driv3r1142
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    I can't say for sure really, as for I haven't tried to run BeamNG on a low end laptop :/ Well actually I tried once but I was getting burned using the computer so I had to shut it down :(
     
  6. Flippi 284

    Flippi 284
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    Burned? Wow
     
  7. anselme

    anselme
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    for me parking spot are way too large and long and the floor looks like ice that's funny
     
  8. Mr_Awesomeness12 2

    Mr_Awesomeness12 2
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  9. Ghost187

    Ghost187
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  10. rmfurm

    rmfurm
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    spam memes
     
  11. bytx

    bytx
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    I fall through the upper floor, is that fixed with the update?
     
  12. SRICKLAB

    SRICKLAB
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    The map is awesome but there is a small bug:
    strange detached shadows
    screenshot_00150.png screenshot_00151.png
     
  13. 2000ToyotaCorolla

    2000ToyotaCorolla
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    does the sound of your car echo like in tunnles
     
  14. Ghost187

    Ghost187
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    its a general bug with pointlights in this game... unfortunately havent found a fix yet.
    --- Post updated ---
    can you tell me? havent had that problem and im not sure what could have caused it.
     
    • Informative Informative x 1
  15. 0rangeGhost

    0rangeGhost
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    looks awesome, but could you remade a parkade from "Driver 1" game intro? i want to remake that intro, or at least see that someon do that =)
     
  16. Giraffinator

    Giraffinator
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    The only suggestion I have for this map is to add reverb. This map is awesome!
     
    • Agree Agree x 1
  17. MaxisFabulous

    MaxisFabulous
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    my only concern is that the bottom level is flooded about 3 inches... is this intentional?
     
  18. Danny Werewolf

    Danny Werewolf
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    I can imagine it is, when reflections is on, I can see a shiny glare in the floor, which makes it looks cool.
     
  19. Ghost187

    Ghost187
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    decided to redo the park markings on the floor, add reverb and lighten up the place a little... update after weekend.
     
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  20. skodakenner

    skodakenner
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    could you maybe make the underground a bit more slippery?
     
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