WIP Beta released Ghost's Parkade 1.2

two-levels of concrete

  1. Squatch32560

    Squatch32560
    Expand Collapse

    Joined:
    Dec 17, 2015
    Messages:
    178
     
    • Like Like x 1
  2. Flippi 284

    Flippi 284
    Expand Collapse

    Joined:
    May 2, 2017
    Messages:
    2,883
    Wut lol
     
  3. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    700
     
    • Agree Agree x 3
  4. K3lp_Boy

    K3lp_Boy
    Expand Collapse

    Joined:
    Nov 24, 2013
    Messages:
    142
    An AI scenario race around the garage would be cool. I love the thought of punting them into the pillars.

    Also, nicely done map. Exactly what it says on the tin.
     
    • Agree Agree x 1
  5. Ghost187

    Ghost187
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    409
    later this day i will update the map with a few texture improvements, lighting changes and reverb.
    doing AI is a bit tricky without a terrain.file but its definetly possible and on the to do list.

    Edit: wasnt that hard... AI has been added. update is awaiting approval.
     
    #25 Ghost187, Oct 2, 2017
    Last edited: Oct 2, 2017
  6. Miguelkun

    Miguelkun
    Expand Collapse

    Joined:
    Dec 8, 2016
    Messages:
    92
    It's so perfect I can't believe it's real

    screenshot_00195.png

    screenshot_00184.jpg
     
    • Agree Agree x 3
    • Like Like x 2
  7. Ghost187

    Ghost187
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    409
  8. Suvko

    Suvko
    Expand Collapse

    Joined:
    Dec 27, 2016
    Messages:
    7
    Love this mod soo good. Could you add more floors though? I think it would be cool drifting up and down the carpark. Great work
     
  9. Ghost187

    Ghost187
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    409
    thanks, i thought about adding more floors but i figured that if there were no real diversity to them it would feel like a loop. and making different floors involves alot of work. too much for me at the moment i fear. there's no map i've made that i consider done sofar, so lets just wait what happens ;)

    oops... i just noticed that i f....d up the parkmarkings in the update. fix is coming right up. my bad.
     
    • Informative Informative x 1
  10. Suvko

    Suvko
    Expand Collapse

    Joined:
    Dec 27, 2016
    Messages:
    7
    Could you not just get the excisting floor and copy it up top? Coz if you've already made it should be easy. But i don't know anything about modding so i'll leave it to a pro like you
     
  11. Ghost187

    Ghost187
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    409
    thats what i meant, having the same floor over and over again wouldnt make a big difference to how it is now.
     
  12. opkraut

    opkraut
    Expand Collapse
    Banned

    Joined:
    May 30, 2015
    Messages:
    1,200
    This is just a stupid idea, but what if it were possible to make them an actual loop?

    I should probably get more sleep
     
    • Like Like x 1
  13. Suvko

    Suvko
    Expand Collapse

    Joined:
    Dec 27, 2016
    Messages:
    7
    Yeah i suppose. Sorry
     
  14. Miguelkun

    Miguelkun
    Expand Collapse

    Joined:
    Dec 8, 2016
    Messages:
    92
    It would make the map heavier and the same all over again
     
  15. Copunit12

    Copunit12
    Expand Collapse

    Joined:
    Jan 13, 2015
    Messages:
    438
    I found a super small issue on level one. The arrows on the left side (looking towards level 2) are built for right hand drive vehicles while the rest of the arrows are for left hand drive vehicles. Just some nit picking :3.
     
    • Informative Informative x 1
  16. exessive9

    exessive9
    Expand Collapse

    Joined:
    Dec 17, 2013
    Messages:
    67
    driver: you are the wheelman.
     
    • Agree Agree x 1
  17. MillenniumJade™

    MillenniumJade™
    Expand Collapse

    Joined:
    Sep 22, 2017
    Messages:
    71
    I think this mod is not support lowest graphics, i play this on lowest graphic and the road its just all black
     
  18. Ghost187

    Ghost187
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    409
    on lowest graphics, the groundreflection gets disabled leaving a black plane on the floor, you can delete the "groundreflection" from the scene tree via editor and everything should be normal.
     
  19. SAUBER_KH7

    SAUBER_KH7
    Expand Collapse

    Joined:
    Apr 19, 2017
    Messages:
    5
    @Ghost187 Do you plan on making a larger version of this map? The map is great, although I would like to see a few more levels added. :)
     
  20. MitsubshiEvo0205

    MitsubshiEvo0205
    Expand Collapse

    Joined:
    Mar 9, 2016
    Messages:
    10
    Hey. i've got an problem where the 2nd floor won't load up, making me fall
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice