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Grand Turismo Volvo 240 wagon.

Discussion in 'General Discussion' started by BeamCar, Apr 30, 2019.

  1. BeamCar

    BeamCar
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    Does anyone have the GT volvo 240? If so I would like to use it for a 3d rendering or mabye a beamng car. Could someone pm me the volvo? If I turned it into a beamng car I would credit GT and the person who gave it to me.
     
  2. SuperType3

    SuperType3
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    Why Gran Turismo specifically?
     
  3. BeamCar

    BeamCar
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    I will take anything as long as its a volvo 240 wagon and is not all hopped up.
     
  4. IAchievedBacon

    IAchievedBacon
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    If you are thinking on making a mod out of this and releasing it you’ll just end up suffering the consequences later on like jbeam spiking, texture mapping, UV maps and possibly licensing issues. If I were you I would try and start small if this is your very first mod. Start off with a skin or a new part for an official car. Then once you know the ropes you move on and you gradually get better at everything. Then start on making a new vehicle.
     
    • Agree Agree x 3
  5. BeamCar

    BeamCar
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    Ok. But I would still like the model just to make a wallpaper or something.
     
  6. crosstoads

    crosstoads
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    Don't bother, it's a PS2 model.

     
    • Informative Informative x 1
  7. BeamCar

    BeamCar
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    What is ps2? Where can I get my 240 wagon? gamemodels.ru doesn't work.
     
  8. SuperType3

    SuperType3
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    Do you honestly not know what a PlayStation 2 is? It's the best-selling console of all time. Also I wouldn't recommend getting any imported model, getting some Blender skill and making one yourself is your best bet.
     
    • Agree Agree x 3
  9. crosstoads

    crosstoads
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    This model isn't on gamemodels, this is a straight rip from GT6, you're better off learning blender and modeling your own.
     
    • Agree Agree x 2
  10. BeamCar

    BeamCar
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    I don't spend my days gaming and I have been using blender for years. I still would like the model please. My ps2 is a connector for a mouse or keyboard.:)
     
  11. IAchievedBacon

    IAchievedBacon
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    If you have been modeling for years why don’t you just make your own model then?
     
    • Agree Agree x 2
  12. BeamCar

    BeamCar
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    Because I would much rather download a model than spend a month hand modeling it. Also I in cities and planets. Not so much cars.
     
  13. Alex_Farmer557

    Alex_Farmer557
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    What
     
  14. BeamCar

    BeamCar
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    Sorry about my typo. I meant I do cities and planets best. Cars not so much.
     
  15. IAchievedBacon

    IAchievedBacon
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    So spheres and cubes.
     
  16. BeamCar

    BeamCar
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    NOT SPHERES AND CUBES! Scenecity and solar systems. Also animation and physics. Can you model?
    --- Post updated ---
    Thats not very nice.
    --- Post updated ---
    No.
     

    Attached Files:

    • Fluid.png
    • Planets.png
    • LavaSplat.png
    • NightCity2.png
    • NightCity2.png
    • Planets3.png
    • Like Like x 3
  17. fufsgfen

    fufsgfen
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    Technically you could easily export your city to BeamNG, practically few clicks and you could drive in it.
     
    • Agree Agree x 1
  18. IAchievedBacon

    IAchievedBacon
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    I have some modeling experience, I wouldn't call it great but I have modeled a few things. Plus the things you have modeled looks to be beginners work. You go model along side a YouTube tutorial. This is shapes with some UV maps and some liquid modifiers all rendered. But have you modeled something on your own with barely any knowledge? Because I sure have.
    BuiltInBody.png unknown_1.png hoodexit.png
     
  19. BeamCar

    BeamCar
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    What you said is not very nice. I could say all you did is follow tutorials. Also, I just put those things together in about 5 minutes. Those were old files. What is all that? Also I am pretty sure that one of the posting rules is be nice and polite. I am sorry if I somehow offended you.
    --- Post updated ---
    Really? How? I would love to do that. Thank you!:)
     

    Attached Files:

    • Capture.png
  20. fufsgfen

    fufsgfen
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    Any 3d model can be imported to any map with few simple steps, I wrote them here:
    https://www.beamng.com/threads/tips-for-noob-mods.61878/#post-1014077
     
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