My original thread got to old to be able to update the first post anymore so i needed to create another one. Old thread with tons of old info and stuff: https://beamng.com/threads/graphics-mod-alternative-lighting.60343 ALWAYS CHECK MY LATEST POST FOR THE LATEST RELEASE At the moment its this: https://beamng.com/threads/graphics...sion-out-2020-10-03.71585/page-5#post-1238616 Alternative Lighting A graphics mod containing: Increased Brightness for each level (thats the big fps dropper, but it also makes the specular, normal, bump maps crispier, for example the tarmac on Small island) Changed colors for the sun color gradient throughout time of day to make light at morning and evening brighter without midday being overblown bright, also changed the color to my liking Decreased sunsize Chosen a different sun flare texture, beamngs has a few to choose from Changed size of that sun flare texture Changed a few of the limits or adjustment increments in the PostFx application Changed code and values for part of the tonemapping, making the black/white/color balance abit more aggressive when the balance is uneven between them Increased SSAO resolution for the HIGH setting Adjusted the PostFx values to suit the above stuff to my liking Install: Open the Beamng launcher, hit Support Tools, Clear your cache. Dont start Beamng. -Alternative #2 is to go to your Documents/Beamng.drive-folder and delete the latest cache-folder, at the moment its called "cache.0.20.1.2". That way you wont loose as much stuff as compared to the Clear Cache-option. Unzip the folders and the postfxpreset-file from the AL5.zip into your Documents/Beamng.drive-folder so that you get the folders called Art, Core, Levels, Shaders and the AL5.postfxpreset-file into your Documents/Beamng.drive-folder Open Beamng, click Options from the main menu. Make sure you have advanced menus activated to see the POST FX button. Scroll down so that you see the POSTFX button. Click it. Click 'Load Preset...' and look up the file that was in the AL5.zip. should look something like this: 'C:\Users\YourUserName\Documents\BeamNG.drive\AL5.postfxpreset' , that way you also know youve extracted the folders and file correctly. Make sure you activated light rays, its check box is above the POST FX button. Done!