when i set the gravity on a specific map to "0", everything works. gravity is gone. then i save the map and the next time i go back in, the gravity resets itself back to normal again, nomatter if gravity in the mis. file of the map i set to "0". that didnt happen before the 0.8 update... is this intentional?
Hey, well... that is actually a bug. I already forwarded it, thank you for the report. For now you could use the lua function setGravity(number gravity) in the environment.lua to set the gravity you would like to have. -> environment.setGravity(0)