Grid fix and prepopulated cars

Discussion in 'Content Creation' started by humveeman, Oct 14, 2019.

  1. humveeman

    humveeman
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    Joined:
    Nov 14, 2016
    Messages:
    10
    Hi all,

    Just a couple of things - I'm very new to content creation and just taking my baby steps.

    I've accidentally saved over "Grid, Small, Pure" and made it mountainous and grassy!! Is there any way to get this back to normal by replacing a file? It's a good testbed area for new mods.

    Additionally, one thing I'd like to be able to do is add cars in a level before you start. My objective is to create a line of beater cars for a monstertruck show, prepopulated in the level when you load it. Whenever I save them on the World Editor, they drop through the ground. Anyone able to provide a basic tutorial on this?

    Thanks!!
     
  2. humveeman

    humveeman
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    Joined:
    Nov 14, 2016
    Messages:
    10
    OK, I worked out the cars bit, but question still remains, how do you re-add the "Gound Plane" element from the "Grid, Small, Pure" map?
     
  3. Nadeox1

    Nadeox1
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    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Everything you save in the editor goes in "User Folder > level > ThatLevelFolder"
    Go there, and delete that 'smallgrid' folder you should have, to remove your edits.
     
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