GTA 3 - Liberty City Download release notes Direct port of GTA 3's Liberty City into BeamNG. Made in 2001, GTA 3 was the first 3D Grand Theft Auto title developed by DMA Design and published by Rockstar Games. Mod by Swift502 Made using DragonFF by Parik Using Natural HD textures pack by Dingleman Special thanks to @Spython, @loba04, @Confused_Deer43 and @DAYTONAAAAA ! Features: Full, uncompromised port of 2001 Liberty City AI paths / Traffic support Optimised rendering using GTA 3's LOD models Installation: Put the downloaded zip file in "C:\Users\username\Documents\BeamNG.drive\mods". Contributions / Modifications: If you wanted to create any of the following, I'll happily merge your changes into this mod, so that we can have a centralized vanilla version of this map. Scenarios Time trials Bus routes I have no problem with reuploads of extensive modifications, as long as they change the map in a significant way, and couldn't be easily merged with this mod. (e.g. adding new areas to the map, editing existing models, etc.) Here's the source blend files for anyone interested in extensively modifying the map. They're Blender 2.8 files and don't include any textures. You'll need to assign the textures via File > External Data > Find missing files and selecting the mod's "/assets/city/" folder.