Yes you read that correctly, Your childhood ported right here to BeamNG All roads and terrains are assing proper ground model and behaves accordingly All roads mapped for AI Experimental working Pay 'n' Spray Animated models Animated lights What needs to be done Add streetlights, Traffic lights and refine AI paths Add LODs and optimize mesh for performance Fix textures and animations etc. I will try release a beta version very soon now!
Please code the lights to turn off during the daytime; neither of the existing GTA ports do this and this tanks the framerate.