So, I was playing around in Utah a couple of days ago, and found it quite annoying when my Hopper was completely destroyed by a tiny rock or a bush. Now I know about all the 6-year-olds playing BeamNG saying "my car crashed into a wall at 727437 miles per hour and now it's broken"and posting that under "Bugs" but I'm saying that small bushes and scrubs should be able to get flattened but still cause some damage. And then there's the rocks, I'm sure you are all familiar with the "rock" props in the game that you can fling around and generally wreak havoc with, so I was thinking what if you implemented those into Utah itself or other maps like it ? And having deformable guardrails would be nice as well. I believe Dummiesman created one a while back.