GV is a new PostFX Preset that makes your world vibrant while not making it look fully stupidly RGB. Gamma I play at is 0.60-0.70. This preset is made for that, but it may look better on higher Gammas and I just love it way too dark. So, let's compare it to BeamNGREDUX as others don't work for me for some reason: (Edit before even publishing: I could get others to work, so here they are) Disclaimer: The PostFX Presets I am comparing to are more about realism compared to mine, but I hope it's useful for someone. BeamNGREDUX at optimal Gamma (1.00) / Link: https://www.beamng.com/threads/beamng-redux™-massive-postfx-overhaul.71869/ GV6Z5 at standard Gamma (1.00) / Link: Well, it seems like you're already there GV6Z5 at optimal Gamma (0.70) (Though others might enjoy other Gamma settings more) Standard BeamNG.Drive / Link: https://store.steampowered.com/app/284160/BeamNGdrive/ Gamma 1.0 / Link: https://www.beamng.com/threads/a-postfx-preset-made-for-the-community.72563/ RealFX at 1.0 Gamma / Link: https://www.beamng.com/threads/real-postfx-preset.71227/ Btw, GV is the PostFX Preset, the first number is the major update one, and the number after "Z" (And in the future "A") is a minor one. Download: GV6Z5postfxpreset.zip -Current Version GreatV2postfxpreset.zip -Worst Version GVSeriesVibrantPostFXPresetforBeamNG_Drive_GRAPHICALENHANCEMENTPRESETS.zip - Sorry for this long name, basically all Versions Fun Fact: GV stands for GreatVersion, but GV sounds much better so it's called that. This is currently the Z Version, which aims for "realism" while keeping the vibrant style. I will soon make an A Version, which would be more classic, like GV4.