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Having issue making paint design for SBR4

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by MillenniumJade™, Feb 25, 2018.

  1. MillenniumJade™

    MillenniumJade™
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    so i just making a paint design, i already making the materials and the slot. But there's a one problem, when i finish making the slot, i realize that SBR4 has no paint design selection at the part selection. is there a different code for the materials.cs and the slot? please help!!!
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    Not all vehicles supports skin.
    The SBR4 is one of them.
    You can easily tell that by checking if they have reference UV image in their files (which is used for skinning)
     
    • Agree Agree x 1
  3. MillenniumJade™

    MillenniumJade™
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    i see, but i saw a mod called VarietyMod, its an old mod (https://www.beamng.com/resources/beamng-varietymod.437/updates) there is a rally SBR4 livery, and 2017 SBR4 Facelift (https://www.beamng.com/resources/2017-sbr4-facelift.1904/) i think its a Cup config it has a livery on it. so its possible to making SBR4 livery
     
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    I was wrong, the SBR4 is actually skinnable.
    It also have the reference UV in its files for that.

    Although we have not added the part slot for the skin (as we do not have skins for it yet).
    We will add it for the next update.
     
  5. MillenniumJade™

    MillenniumJade™
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    also i request for the ETK K Series as well, because there is no UV image
     
  6. Nadeox1

    Nadeox1
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    BeamNG Team

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    ETK-K is not ready for skinning at all, which is a completely different story :)
     
  7. enjoyinorc6742

    enjoyinorc6742
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    why hasn't the T-series been made skinnable yet?
     
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  8. Twitch Axis

    Twitch Axis
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    Hmm...that's a good question. I'd like to see it be done in the future, I think that it would be nice to have a "racing" version of it with a new skin!
     
    • Agree Agree x 1
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