1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

Help: making my own Terrain

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Jujune, Aug 12, 2013.

  1. Jujune

    Jujune
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    1,122
    I got some problems by starting my own map on puregrid.
    I can Spawn and edit Meshes from other Terrains. But how can i get Textures?
    Also there is a Road Editor but i cant add Textures. I get Orange Roads at the moment.

    Can sombody help me please?
    I would really happy.

    Treibal
     
  2. Deewad

    Deewad
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    240
    Add a new folder in the PureGrid folder, Name it art, And transfer all the textures you want to use over too it, Or copy the art folder out of say... Industrial, And paste it in Puregrid, Then open all the material.cs files (Type in Material in your explorer after you paste your art folder over to puregrid) And then find and replace, For example Find "levels/Industrial/art/" and replace with "levels/Puregrid/art/" Hope that sums it up, Any problems just reply
     
  3. Jujune

    Jujune
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    1,122
    Okay tried it... I decided to make a completly new map. But it works, thank you.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice