I created a skin for the H Series Vanster, and it is not showing up in game. When you select the skin, it shows up with nothing on the van. Help please!
Just by looking at the files, the textures path are wrong in the materials.cs Code: overlayMap[2] = "vehicles/van/van_skin_Secret Labs.dds"; No such file exists in that location. Corrected is Code: overlayMap[2] = "vehicles/van/Secret Labs/Secret Labs.dds"; In general, check the game's console. It will tell you what could be wrong. Also, you have this line: Code: specularMap[2] = "vehicles/van/Secret Labs/Secret Labs.dds"; Although specular maps are something particular. Here you are just re-using your skin texture. Unless this is intentional, you don't want to do that to avoid strange effects.
I suggest to change "Secret Labs" to let's say "Secret_Labs" this way you will make sure the name isn't a problem also when you're setting up your materials you have to also map the material. so this: mapTo = "van.skin.YOURSKIN"; should be changed to : mapTo = "van.skin.Secret_Labs"; other than that I do not see any issues, once you rename everything you named "Secret Labs" to "Secret_Labs" and fix the materials.cs file it should work fine. --- Post updated --- oh, and move the materials.cs file to a subfolder so it does not overwrite anything.