Help with skin

Discussion in 'Mods and Skins' started by ArsPro, Aug 26, 2023.

  1. ArsPro

    ArsPro
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    Hello people, just wanted to start making skins, i watched some tutorials but something is wrong and i really cant understand, so maybe there will be people that will help me with this. My D-series still getting "No Texture" (You need to drag the file into "mods" folder; sorry if this thread is in wrong section) Updated file after ghost_cauli's message, but still will look more maybe i will find something
    screenshot_2023-08-26_16-21-14.png
     

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    #1 ArsPro, Aug 26, 2023
    Last edited: Aug 26, 2023
  2. SSRG

    SSRG
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    I can’t check at the moment what’s wrong (sorry), I will see later, but did you use a tutorial? And if yes, could you send a link?
    --- Post updated ---
    Also, this category somewhat makes sense, but next time, if you have problems with a mod, go to the Mod Support category. Some people get mad if you put something in a even partially wrong section ;)
     
  3. ArsPro

    ArsPro
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    So, here is the link of tutorial i used: but for me i used Photoshop instead of Paint.NET
     
  4. SSRG

    SSRG
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    An interesting coincidence. A lot of people that have problems with their skin use this tutorial.
    And I don’t think that the program is a problem, since I used MS Paint for a skin and it turned out good (it was simple enough to work)
    --- Post updated ---
    I’ll look into it when I’ll be able to :)
     
  5. ArsPro

    ArsPro
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    Thank you so much, I will wait your answer patiently
     
  6. ghost_cauli

    ghost_cauli
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    I haven't looked into this one in detail, but there's a very similar thread in which I've just posted working files for the D-Series. Also, you may want to rename your materials.json into something else, like line_skin.materials.json.



    PayPal me $50 and I'll record a proper skin tutorial for newbies covering all the problematic things all the YouTube skin tutorials seem to forget about.
     
  7. SSRG

    SSRG
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    First of all, the folder structure is Line.zip/Line/vehicles/ instead of Line.zip/vehicles/
    Second, rename materials.json to something else, like line_skin.materials.json like Ghost_cauli suggested. Same with pickup.jbeam, rename it to pickup_Line.jbeam so that it's different than vanilla names. Lastly, I think there's an issue with the .dds's name that is covered in the other thread Ghost_cauli linked (the .color is missing I think)
    That would be all I think.
    Oh, also in the materials file, you have vehicles/pickup/Line/ instead of vehicles/pickup/line. Make sure to keep everything lowercase to reduce confusion :D
     
  8. ArsPro

    ArsPro
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    ok thanks for answers, from this moment i will go do everything that was said above
     
  9. 1986AMGHammerCoupe

    1986AMGHammerCoupe
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    Usually (at least for me) "NO TEXTURE" mappings happen when the .json files isn't mapped to the proper image type. For instance, if it wants to map to "skin.example.png", and the image is actually called "skin.example.dds", than the image won't map correctly to the file and it won't show up. Same issue for directing it to the right file in the mod.
     
    • Like Like x 1
  10. ArsPro

    ArsPro
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    but we still need that .dds file to skin work properly
     
  11. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    File extension doesn't matter, it will work anyway but throw some warnings in console in some cases, one of the reasons why is that it would break lots of mods if it mattered because many people just don't pay attention to it.
     
    • Agree Agree x 2
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