A replica of the original High Speed Ring made mostly through Blender from scratch It still needs work but for now it is in operational state X) It has Two missions at the moment and it needs from you to download the mods from those links to work: https://drive.google.com/drive/folders/12Pb8HjvigEqKYwdW0vB60BL0wy9tpmd8?usp=sharing https://drive.google.com/file/d/1Vv-ZvihkKayliYJXqSD97qYicR_UNVZ5/view?usp=sharing It has animated: 1- Blimp airship. 2- Helicopters. 3- Hot Air Balloons. 4- Racing lights at the start/finish line. 5- Grands stands crowd (like flashes) lights. 6- Speed Boats. 7- Bridge Roof Lights. 8- Pitstop Lights. There are chances for improvement on this course when the situations helps later on. Here is the map link: https://drive.google.com/file/d/1epvmsJdcm354UAhgN_KTjV6jb-8OHjFv/view?usp=sharing Discord server link - to be notified with the latest updates and more: https://discord.gg/752XuDNrjH Note: I'm still an amateur on making maps in BeamNG, so please take it easy on me X) How to install: Notice: Do not use (Extract to) command when extracting the ZIP - use (Extract here) command instead as not using that will duplicate the main folder name which will render the map with the wrong directory causing the map to be loaded with missing objects. 1- Extract the file. 2- There'll be three files - Put each file in the right folder directory then extract it. 3- HighSpeedRingMod file should be extracted inside (unpacked) folder. 4- If (unpacked) folder wasn't available inside (mods) folder then make a new file then rename it (unpacked) then put the HighSpeedRingMod file inside, and extract it. 5- If (mods) folder isn't available in the latest version of the game in folder directory - make a new file and name it (mods) then put the new (unpacked) folder inside (mods) folder then put HighSpeedRingMod file inside the new (unpacked) folder and extract it. 6- If (gameplay) folder isn't available in the latest version of the game in folder directory - make a new file and name it (gameplay) then make a new folder inside (gameplay) folder and rename it into (missions) then put the (TurbineCore missions) folder inside then extract it. 7- If (levels) folder isn't available in the latest version of the game in folder directory - make a new file and name it (levels) then put the (TurbineCore levels) folder inside then extract it. 8- make sure to delete the zip files after extraction to guarantee the game not reading duplicates. If there are any issues i'll try to help as much as i can but be informed that i'm not an expert on certain fatal errors.