My pet peeve with the Hopper Crawler has always been it's short wheelbase, especially with all the weight behind the rear axle it becomes tricky to handle. So what I essentially did a couple months ago is: I pull the axle back 15cm. Which in turn brought up a ton of issues so I abandoned the project... Until now. Now I have refined my hackjob, learning along the way because after nearly 8 years I've nearly lost all my knowledge on JBeam and 3D modeling. All moving parts (except the rear swaybar*) still work, I've enlarged the holes where the springs poke trough the body, the slidenode thingiemabobs for both coilover and bypass shock had to be fixed because I broke them (which was a pain). So here it is! And it should work with the other crawler configurations. And the result is exactly what I expected it was, less tippy towards the rear and thus making it able to climb the steeper hills in Johnson Valley I have included one configuration file for now, this is my favourite config for the hopper. Nice and bare, a good amount of power and a little bit of NOS for that instant torque boost when you need it. Drop the .zip in the mods folder and let me know what you think . Thanks everyone in the BeamNG Discord who have helped me *swaybars will get fixed
Small update: -Fixed rear swaybar and included it in the default configuration. -Extensive suspension tuning for jumps etc. (it has lost a slight bit of crawling performance but overall it's better now). -Fixed rear axle mesh that I broke myself. Let me know what you think
Sorry for my late reply, not a comeback unfortunately. Very busy with work and life, that leaves not much time to toy around with modding in Beam. I've never really stopped playing though. I've got some ideas for more small tweaks to the hopper, but no time yet to make them happen. Nice toys you've got there, looking tight!
New update with frame reinforcements which make the suspension work better. Body still is mounted the same way as default so it and the dash still vibrate a lot. Due to the crappy construction of the current frame and body I don't think I can fix this without designing them all new.