HotWheels Mod pack

Discussion in 'Content Creation' started by Moose626, May 4, 2020.

  1. Moose626

    Moose626
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    if you would like to help out just dm me
     
  2. Oof Pirate

    Oof Pirate
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    Sorry to bump the thread, but are you still working on it? I really love hot wheel cars!
     
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  3. Moose626

    Moose626
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    not atm. i still dont yet have the game. and the person who was going to import it was having problems and gave up. so no not currently. the models r all made tho
     
  4. L00PdeL00P

    L00PdeL00P
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    This looks awesome! I can't wait to see how it comes out. It's gonna be exciting to finally become vert wheeler lmao
     
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  5. Moose626

    Moose626
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    Finally purchased Beamng.drive so I'm getting back to work on the mod pack. First car I'll be releasing will be the Midas Monkey. After that will either be silhouette or Roger dodger
     
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  6. SuperShep1

    SuperShep1
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    yey.
     
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  7. CropCircle

    CropCircle
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    I am a designer and modeler/sculptor. My partner and I have modeled at least 200 Hot Wheels cars for Mattel between us as vendors. I want to get them from the non-game model state they are in to a point where I can get them into this game. Maybe we can help each other out?
     
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  8. SuperShep1

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    that is insane, Hot wheels are amazing! may i ask what models you designed
     
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  9. handsofthemaven

    handsofthemaven
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    when is it coming out ?
     
  10. Moose626

    Moose626
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    That would be amazing, I'd love to try and help as best I can. Considering I'm still learning how to make it show up in the game
    --- Post updated ---
    no idea. i sourced two 3d model packs of hotwheels that i can use, just need to add engines and drivetrains etc. also found a plugin that allows me to export a blender model as a jbeam, so it just creates the jbeam automatically. all i rlly have to do is create the files for them and just add any code stuff needed.
    the Midas Monkey will be the first realeased since i already have all the files for it and just need to rename them and pack it and some other stuff. but i have no clue how im supposed to do it so that'll be a while
     
    #30 Moose626, Feb 22, 2021 at 12:42 AM
    Last edited: Feb 23, 2021 at 12:18 AM
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  11. Agent_Y

    Agent_Y
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    I don't think you can get away with just using the automatically created Jbeam with no big modifications... At least if you want to keep the pack realistic, but it's a Hot Wheels pack so it's unrealistic by definition lol. Still I'm sure you will have to change a lot to even get it to work in the game.
     
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  12. FordKing

    FordKing
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    Whats the point?
    If you were gounna do that then you would just make the real car
     
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  13. Moose626

    Moose626
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    That is true. Just using it for creating a base jbeam
     
  14. CropCircle

    CropCircle
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    I didnt design them. I modeled them from art provided from Mattel. I have a few posted on my Instagram under my name.
    --- Post updated ---
    I have seen a couple videos on Youtube, but nothing that covers the whole process. Do you know where there are Complete instructions?
     
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  15. SuperShep1

    SuperShep1
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    very neat. Like card art, or decals?
    Probably my favorite hot wheels i own the the ford gt40 STH from last year
     
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  16. Moose626

    Moose626
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    --- Post updated ---

    I have seen a couple videos on Youtube, but nothing that covers the whole process. Do you know where there are Complete instructions?[/QUOTE]

    there's an official forum/thread that has some info on how to do it.
    --- Post updated ---
    rip. the quote function broke
     
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