Hey! I was wondering how will multi-car cop chases and races work on lower end computers like mine? At the moment every car added will drop the fps by about 10 so I find it hard to imagine a cop chase... I'm not criticizing the game, just wondering about this
It basically depends on how fast your computer can work to calculate 2 cars in realtime. If you can barely run at good FPS having 2 cars standing and doing nothing I don't think you will be able to get good FPS when this get introduced.
Hmm, sounds like its time to upgrade my cpu As a side note, do you think the game will be better optimized for slower PC's by the time its completed? If not it would be very tempting to buy an i5 just to run this game
Currently the i5 runs 3-4 cars decently. It's a good choice. It also depends on which vehicle. The one that gave some FPS issue is the Moonhawk, 2 are fine at 40FPS, 3 are a bit heavy.
Ah ok. How well do you think an i5 750 would handle it? I could currently pick one up for $80... I know, getting a bit off topic
eh, pre 2xxx series are poorly optimized for. My i7 870 struggles with 2. - - - Updated - - - eh, pre 2xxx series are poorly optimized for. My i7 870 struggles with 2.
Going from phenom to i5 would also require a motherboard replacement. I can't even run 1 moonbeam on my laptop. I can smash 5 of the little hatch into the back of each other no problem on a dual core i3 with hyperthreading (so all of them I think) but can't run 1 moonbeam. At the moment all physics are done on CPU, in future I think they are meant to be done via OpenCL so can be GPU accelerated too, will help.
Thanks, I'm getting an i5 4570 or 4670 depending on which is available at the time. Won't be doing any overclocking so I'm not getting a K series.
Thanks for the suggestion Ive already bought an i5 4670, and I can now run multiple cars easily I'll be upgrading my ram next, as 4gb just isn't enough nowadays performs great in my other games too and if I'm right, the fx CPU you suggested is am3+? My old mobo only supported am3 CPUs.