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How do I add rain to the terrains?

Discussion in 'General Discussion' started by AbdulAziz, Nov 16, 2013.

  1. AbdulAziz

    AbdulAziz
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    Joined:
    Sep 5, 2013
    Messages:
    23
    As you all know there is a map editor in the game(pressing f11) where you can edit things in the map you play in ,
    I was wondering how i could mange adding rain in? from the editor I tried adding precipitation witch had a rain like icon , I thought putting that would add rain in but it didn't do a thing.
    if theres steps in how it should be done please let me know , thank you.
     
  2. Occam's Razer

    Occam's Razer
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    Joined:
    Aug 7, 2013
    Messages:
    1,242
    I searched and found this bit of Torque documentation.

    Unfortunately, the file that contains the default rain datablock mentioned in that page (game/art/datablocks/environment.cs) has been removed from Beamng. Even pasting the file back in has failed to yield results. Perhaps someone more code-savvy than I could find out what part of Beamng's base code needs to link up to the file and datablock to allow the precipitation object to recognize the program's default.
     
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