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How do you make a mesh for beamng

Discussion in 'General Discussion' started by Koenigsegg, Sep 10, 2014.

  1. Koenigsegg

    Koenigsegg
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    Joined:
    Jun 24, 2014
    Messages:
    217
    I dont know much about modeling...
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    It's the same way you make models for any other games, just that you have to keep a balanced polycount and have a gridlike polyflow for better deformation.

    Watch tutorials and practice to get used with modelling. Modelling a car can take weeks, it's not a thing you can do in 24 hrs, unless you plan to have a rushed work.

    Blender is the software I suggest. It's free and many people uses it.
     
  3. ThreeDTech21

    ThreeDTech21
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    Sep 27, 2013
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    1,616
    You'll have to get knowledge of modeling first before you can put guilty models into game, to start though create something in Blender 3D (download that from the blender 3D website, Google it) and put it into game by exporting it to DAE format.

    It it will take a few weeks of learning maybe months to know how to import good models into beamNG
     
  4. specialsymbol

    specialsymbol
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    May 5, 2014
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    19
    What is a guilty model? Did you mean valid model?
     
  5. ThreeDTech21

    ThreeDTech21
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    Sep 27, 2013
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    1,616

    Haha the vodka was strong "good model"
     
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