1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

How do you put a .DAE file in the editor? (Albert Park)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by pf12351, Jun 29, 2014.

  1. pf12351

    pf12351
    Expand Collapse

    Joined:
    Feb 24, 2013
    Messages:
    396
    How do I import it? Sorry if this is nooby, but I do need this help.
    Also, do I texture the model in blender, or can I do in BeamNG? How do I use the textures that I see in 3DSimed? (Yes, it is a port) progress.PNG

    - - - Updated - - -

    Bump, I really need this help.
     
    #1 pf12351, Jun 29, 2014
    Last edited: Jun 29, 2014
  2. Cardinal799

    Cardinal799
    Expand Collapse

    Joined:
    Oct 15, 2013
    Messages:
    1,068
    I almost don't want to help you for your sheer impatience.
     
  3. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,696
    Export textures to DAE format, then export DAE + Collision meth to beamNG, then texture in there I believe, correct me anyone if I am wrong.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice