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How Many Mods Do You Have?

Discussion in 'General Discussion' started by Daniel W. (MJ4Lyfe), Nov 12, 2017 at 1:05 AM.

  1. Daniel W. (MJ4Lyfe)

    Daniel W. (MJ4Lyfe)
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    Joined:
    Mar 31, 2017
    Messages:
    618
    Just curious, how many mods total do you have in your folder? They have to be active.

    At the time of typing this, I have 402 mods.
     
  2. workclock1

    workclock1
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    Joined:
    Jan 4, 2016
    Messages:
    541
    75 Mods, 18 of them being mine, planning on uploading them :)
     
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  3. Spede3

    Spede3
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    Joined:
    Jan 3, 2016
    Messages:
    450
    124 all together, only 63 are active
     
  4. Joseph24

    Joseph24
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    Joined:
    Apr 18, 2017
    Messages:
    915
    100-something mods
     
  5. XManic1995

    XManic1995
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    Joined:
    Aug 16, 2013
    Messages:
    2,106
    One.
     
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  6. EcoNadder77

    EcoNadder77
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    Joined:
    May 29, 2017
    Messages:
    988
    Which one would that be? ;)

    OT: 100+
     
  7. MisterKenneth

    MisterKenneth
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    Joined:
    Mar 26, 2016
    Messages:
    1,329
    How do you only have one?


    As for me, I have over 600+ mods. But, since having more mods slows BeamNG's performance down, I'm trying to not have as many mods activated at once. Currently I have around 376 mods activated. For the inactive mods, I put them in copied mods folders.
     
  8. zestyfolfdude

    zestyfolfdude
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    Joined:
    Sep 18, 2016
    Messages:
    1,248
    7.

    I’m not kidding.
     
  9. workclock1

    workclock1
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    Joined:
    Jan 4, 2016
    Messages:
    541
    That's Unfortunate
     
  10. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    336
    In my mods folder I have:
    • Canyon of Speed
    • DW Config (which I guess I shouldn't count :rolleyes:)
    • D15 Supercharger Sound
    • Ghosts Desert
    • OldEngineBurnsidev13
    ....a bunch of font files? lol
    Oh and this picture:
    6051195.png
     
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  11. ajz177

    ajz177
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    Jun 28, 2016
    Messages:
    67
    I have around 1,700 mods but only 13 are active.
     
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  12. 3DTunes

    3DTunes
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    Joined:
    Feb 23, 2017
    Messages:
    120
    Zero
     
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  13. Driv3r1142

    Driv3r1142
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    Joined:
    Feb 15, 2015
    Messages:
    1,250
    Idk how many mods I have anymore... Half of them are using either the levels or vehicles folder in the BeamNG folder located in Documents, and the other half of them are in my mods folder I think... Anymore I really only use content I am making or preparing for release.
     
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  14. kaiser imnop

    kaiser imnop
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    Joined:
    Oct 9, 2016
    Messages:
    1,968
    373
     
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  15. SandwichesANDmilk

    SandwichesANDmilk
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    Joined:
    Jul 10, 2016
    Messages:
    833
  16. kaiser imnop

    kaiser imnop
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    Joined:
    Oct 9, 2016
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    1,968
    Wow its A lot
     
  17. zschmeez

    zschmeez
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    Joined:
    Mar 13, 2017
    Messages:
    70
    313 mods. So far.
     
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  18. Ytrewq

    Ytrewq
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    Joined:
    Dec 6, 2014
    Messages:
    775
    About 370, all always active since disabling/enabling them takes an eternity.
     
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  19. kaiser imnop

    kaiser imnop
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    Oct 9, 2016
    Messages:
    1,968
    Disabling all in same Times is long
    Active all in same Time is short
     
  20. Daniel W. (MJ4Lyfe)

    Daniel W. (MJ4Lyfe)
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    Joined:
    Mar 31, 2017
    Messages:
    618
    Uhh...how does your computer and BeamNG even work with 1,000+ mods? Jeasus...