Hello everyone, I decided to make a car model for Beamng drive using BLENDER, but I do not know how to export from the program to the game without problems and without not working textures. Tell me please Sorry, I used translator....
First, you want to make sure you apply the location of the model in blender using ctrl + a. Then, export the model as a .dae (choose export as collada). This will give you a model that is useable by BeamNG. After that, take a look here for more instructions https://wiki.beamng.com/Introduction_to_Vehicle_Creation
You need to "attach" all the textures & materials to the vehicle through the 'materials.cs' file. I can't help you much with that, but taking a look at the official cars should help you