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How to fix/anchor ramps in place?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by gergy008, Sep 27, 2018.

  1. gergy008

    gergy008
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    Joined:
    May 30, 2014
    Messages:
    4
    Hello!

    First time poster - I've had the game for years and years. I have a long ramp in the game, that I've positioned with the world editor that clips into the floor exactly where I want it. However, it has physics enabled on it. When I resume the game, the ramp shoots out of place. I've tried everything to get it to anchor and not respond to the physics but the game is not having it.

    How can I solve this?

    Thanks in advance!

    ~Gergy
     
  2. iplaybeam

    iplaybeam
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    Joined:
    Dec 16, 2017
    Messages:
    405
    Try using the node grabber feature, a bit of a pain in the ass, but it works.
     
  3. Ai'Torror

    Ai'Torror
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    Global Moderator
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,557
    Or just use a static object instead of a jbeamed ramp.
    Example are the ramps on gridmap. You can use map editor (f11) to place them.
     
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