After the latest update, I have found that I am not able to get sound playing through BeamNG.Drive. I found out how to fix it, or at least what problem I had. First off, make sure you have the correct audio devices selected in game. Once of you have done this, check to see if it works. If not, continue following this thread. Open game-settings.cs (located in your Documents/BeamNG.drive/settings/game_settings.cs) Find the following lines and replace them: $pref::SFX::channelVolume1 = "1"; $pref::SFX::channelVolume2 = "1"; $pref::SFX::channelVolume4 = "1"; $pref::SFX::masterVolume = "(your level)"; can stay what it is, because you can change it in game. However, if you cannot change it in game, change the value to 1 as well. This is what I did to fix my problem, hope it can fix your issue as well.