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SOLVED How to fix textures

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by VR_D0GE, Aug 19, 2023.

  1. VR_D0GE

    VR_D0GE
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    Joined:
    Jul 26, 2021
    Messages:
    37
    I have asked permission to use this crash hall on a map, and I can't figure out how to get the outside textures to show. I am very limited in blender knowledge but I do kind of know how to texture. I have tried turning on and off backface culling but it doesn't show up like that in blender here's a pick of beam upload_2023-8-18_21-36-57.png
    Picture of blender upload_2023-8-18_21-37-30.png
     
  2. SSRG

    SSRG
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    Joined:
    Jun 17, 2023
    Messages:
    4,333
    I dunno if it’s actually solved, but select all faces that don’t show up on the correct side, and do mesh -> normals -> flip. It’s somewhere in the top left.
     
  3. VR_D0GE

    VR_D0GE
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    Joined:
    Jul 26, 2021
    Messages:
    37
    in beamng there's is a option to do this in the material editor. So if anyone needs this in the future here is the answer
     
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