How to generate google earth height maps?

Discussion in 'Content Creation' started by williamparrilla, Sep 30, 2015.

  1. williamparrilla

    williamparrilla
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    So while working on my map I tought, how about if I can just import google earth height map data, this would be so much better to replace my shitty terrain type from my imported maps from BTB, as long as I have the actual road already and everything else, I can just substitute the terrain for BeamNG one, will give my big project a super boost.so is this possible in BeamNGDrive or I would have to do it somewhere else and then inport .dae of that.would rather be able to do it with T3D tough for quality.
     
  2. DerpSheep

    DerpSheep
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  3. Aboroath

    Aboroath
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    Binkey and Pickle330 turned me on to a program called Terrain.party. I did a couple of heightmaps
    with it and I'm impressed with it's accuracy. There are five different resolutions to choose from and
    the data is taken from several different sources. 10m is the sharpest and what I used.

    The program automatically creates a 16 bit heightmap with just a few clicks. It's then very
    easy to manipulate the heightmap specs (as usual), when importing into Torque. Give it a shot!
     
  4. williamparrilla

    williamparrilla
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    I will try this.thank you.

    - - - Updated - - -


    Thank you for helping out,I did read threw the hole thing, and tried with no success.
     
  5. gigawert

    gigawert
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    I'll try that, it sounds cool.
     
    #5 gigawert, Oct 1, 2015
    Last edited: Oct 1, 2015
  6. williamparrilla

    williamparrilla
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    I swear we are both trying to do the same thing at the same time XD
     
    #6 williamparrilla, Oct 1, 2015
    Last edited: Oct 1, 2015
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