This is a thread to research the maximum power of cars within BeamNG. Post your findings! Rules Dyno graph, engine tuning details and configuration must be included (only pics ok) Do not include mods that increase horsepower to an extreme or that use Mods of Mods (engine swap mod) in the findings. Mods in the Land category of vehicles can be used (ex.1976 Ibishu Claria, ETK 1300, etc.) Dont use NOS Tips: Just the required information is fine, but your description, 1/4 mile time, circuit time attack, and video clips will help us make better findings. Posting Example: Research Report: Autobello Piccolina Power: 183 PS Torque: 271 Nm Engine Tuning Details and configuration The Piccolina engine was very weak and could not withstand high boost pressures at all. Therefore, the max pressure at which the engine would not break was only 9 psi. Also, the max RPM that would not break down after a long run was 6000 RPM. An Ultra Heaby Duty Long Block can be used, this one can handle full boost, but the maximum RPM is much more limited and the torque curve is almost the same as stock, so power is consequently lower. Time attack : Hirochi Raceway Long Race Circuit Time : 01:38.014 1/4 Mile Time Time : 12.645 s Speed : 179.02 km/h IMO, I find it more suitable for cornering than other cars because it has less turbo lag and less power than other cars, despite its max power, making it very fun to drive on the racetrack.
It's confusing that you use the performance long block instead of the ultra heavyduty one which could produce much more power. some advice:turbocharge+ultra heavy duty long block,supercharge+stage3 performance long block(if not have,use the ultra heavy duty one)