How do you make it possible to collide with an object made in Blender (.dae)? I have imported many objects into the game but I go through through every single one. Is it something you do in Blender or something you can do in the Torque3D editor? Thanks! - - - Updated - - - Seriously! How do you do this?
You have to make a collision box, but don't ask me how, I also don't know... unfortunately, There arn't mutch tutorials on torque3d on youtube...