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How to properly setup PARKED VEHICLES via world editor?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Burkanx, Feb 7, 2023.

  1. Burkanx

    Burkanx
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    Mar 14, 2019
    Messages:
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    Hey fellas,


    So. I've read similar help threads made in the past of how to do this when someone asked for assistance though, I don't believe these threads explain it good enough. Anyone care to walk me through getting parked vehicles to function properly?

    I've begun placing individual parking zones in various parking areas across the map and, after temp saving the world and and reloading the world in-game via CTRL-L- nothing. What am I doing wrong?



    Any advice/help is much appreciated!!
     
  2. ltntai

    ltntai
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  3. Burkanx

    Burkanx
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    Mar 14, 2019
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    Lmao ikr I already had placed over 100 throughout all of Downtown.. Good thing I didn't cover the whole map with the wrong thing!
    Thanks alot, man. Now that it's working. I can continue 100% focus on filling parking areas.

    Oh also, I have three questions:

    One. -What did I place earlier? It said "parking spot" on it. I now know that is the wrong method though what is that specifically and what is it's purpose?

    Two. -Is it possible for me to select which models and potentially specified configs of chosen models to spawn in these parking spots instead of it being random? I hate 21st Century vehicles..

    EDIT: LEARNED HOW TO SETUP SIGNALS. Still any known insight discussed is appreciated.
    Three. -How does "Traffic Signals" work under Window>Gameplay? I'd like to implement it to prevent junction accidents for the AI. I searched for any BeamNG documentation for it and found nothing.


    Again, Thanks man.
     
    #3 Burkanx, Feb 8, 2023
    Last edited: Feb 8, 2023
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
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    It is definitely possible to set a list of configs that spawn on a map, vanilla maps do this, but none of it is documented so it could take a long time to figure out how it's done
     
  5. Burkanx

    Burkanx
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    I assume I could just type the vehicle file under tags and see what happens.. "fullsize" "midsize" "pickup" etc...
    Let's see what happens.. EDIT: Nope. This idea didn't work.
     
    #5 Burkanx, Feb 8, 2023
    Last edited: Feb 8, 2023
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